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Salle immersive en U
Vue d'ensemble
Reference design 1
Voici deux modèles de référence montrant comment créer une salle immersive avec trois murs qui diffusent de manière transparente un contenu sur plusieurs écrans.
Projectors: With certain control of ambient lighting, it’s essential to use three projectors with at least 5000lm brightness and minimum FHD resolution.
Input source: Use a playback device capable of outputting a signal with a resolution of at least 5760×1200. Alternatively, use the G901 to combine two 4K sources into a single customized-resolution signal. This signal can then be fed into the M813 or G406, streamlining the workflow and increasing flexibility in input source adaptation.
Note that the content needs to be created in the same aspect ratio of the entire wall. In this case, the content should be made in the aspect ratio of (3+3+3) : 2.
U-shaped room with three walls, each measuring approximately 3 meters wide and 2 meters high.
Reference design 2
With certain control of ambient lighting, it’s essential to use four projectors with at least 5000lm brightness and minimum FHD resolution.
Input source: Use a playback device capable of outputting a signal with a resolution of 7680×1200 for optimized image quality. Alternatively, use the G901 to combine two 4K sources into a single signal of up to 7680×1200@60hz. This signal can then be fed into the M814 or G406, streamlining the workflow and increasing flexibility in input source adaptation.
Note that the content needs to be created in the same aspect ratio of the entire wall. In this case, the content should be made in the aspect ratio of (3+5+3) : 2.
U-shaped room with 3 walls. The middle wall is longer in around 5 meters wide and 2 meters hight, each side wall is around 3 meters wide.