GeoBox in 3D display systems
GeoBox 3D Conversion
GeoBox offers a range of 3D processing solution that help system integrators to implement 3D technology and enhance the visual experience in Medical, Entertainment, and Education industries.
GeoBox 3D system
Turn any 3D video source into immersive 3D projections. No PC, No software.
Multi-3D Format Support
INFITEC Compatible
Geometry Correction & Alignment
Low-Latency for Simulation
Dual Projector Support
3D format conversion
Most 3D devices, especially medical devices, only output either Line interleavnal ed (Line by Line) or dual camera 3D formats that most 3D displays don’t support. GeoBox 3D conversion function can convert such formats into side-by-side format, making them compatible with most 3D devices. Additionally, it also convert line-by-line (line interleaved), frame sequential, or dual camera 3D formats into vaiours other format, such as top-bottom and frame sequential for other 3D display devices.
Built for Professional Passive 3D System
GeoBox 3D systems combine 3D conversion and precise geometric calibration all in one standalone hardware. Perfect for 3D exhibitions, simulators, and research or medical visualization.”

-
GeoBox will decode 3D format from all kinds of 3D video sources, including Blue Ray DVD, PC, and dual camera 3D system, into a format your display device supports.
-
-
3D signal will be decoded by GeoBox into signals for Right/Left eyes for passive 3D display.
-
With 3D filter installed in front of each projector, user can see 3D image on the screen when wearing matching 3D glasses.
-
When using optic spectrum method, such as Infitec 3D system, no special screen is required. When using polarized 3D (linear or circular) , silver 3D screen is required to preserve the polarization of the light for 3D display.
GeoBox can convert line-by-line (line interleaved), frame sequential, or dual camera 3D formats into side-by-side 3D format for conventional 3D display devices.

-
You can use G901 to merge images from two cameras in real-time and display them in a 3D side-by-side format, compatible with most 3D devices.
-
GeoBox supports image processing from input device, including dual camera 3D system or medical endoscope
-
Input source: Any playback device works, like a PC, laptop, or media players. GeoBox lets you convert most 3D formats (frame packed, side-by-side, top-bottom, etc.) to a format your display device supports.
-
There are two main types of passive 3D systems: 1. Polarized system; 2. Band-pass system (Spectrum 3D system)
The Polarized system requires a silver screen, and which is not necessary for the band-pass filter system.
For Active 3D System
Case Studies
3D-support models comparison chart
Model | G901 | UD101L | G902 | G406S | UD102 | g812 | ||
---|---|---|---|---|---|---|---|---|
Highlights | UHD No warp | UHD Warp | UHD No warp | WUXGA No warp | UHD Warp Edge blending | WUXGA Warp Edge blending | ||
Input Ports | HDMI 2.0 x3, DP x 2 | HDMI 2.0 x3, DP x1 | HDMI 2.0 x5 | HDMI 2.0 x1 | HDMI 2.0 x6, DP x2 | HDMI 2.0 x2, DP x1, VGA x1 | ||
Support 3D input formats | ||||||||
Side by Side | V | V | V | V | V | V | ||
Top/Bottom | V | V | V | V | V | V | ||
Frame packed (BlueRay) | V | V | V | V | V | V | ||
Frame Sequentiql (active 3D) | V | V | V | V | V | V | ||
Line by Line (Line interleaved) | V | V | V | V | ||||
Dual Camera | V | V | V | V | ||||
Output Ports | HDMI 2.0x1 | HDMI 2.0x1 | HDMI 2.0x2 | HDMI 1.4x2 | HDMI 2.0x2 | HDMI 1.4 x 2 | ||
Support 3D output formats | Side by Side, top/Bottom, Frame sequential, RH/LH eye frame | Side by Side, top/Bottom, Frame sequential, RH/LH eye frame | Side by Side, top/Bottom, Frame sequential, RH/LH eye frame | RH/LH eye frame | Side by Side, Top/Bottom, Frame sequential, RH/LH eye frame | RH/LH eye frame | ||
Loop out | HDMI 2.0x1 | HDMI 2.0x1 | HDMI 2.0x1 | HDMI 2.0x1 | HDMI 2.0x2 | HDMI 2.0x1 | ||
Max. Input resolution | 4096x2160/60hz or 7680x2160/30hz (<600Mhz) | 4096x2160/60hz or 7680x2160/30hz (<600Mhz) | 4096x2160/60hz or 7680x2160/30hz (<600Mhz) | 4096x2160/60hz or 7680x120/30hz | 4096x2160/60hz or 7680x2160/30hz (<600Mhz) | 4096x2160/60hz or 7680x120/30hz | ||
Max. output resolution | Programmable output resolution up to 4k2k/60, 8k/2k/30 (600Mhz) | 4096x2160@60hz | Programmable output resolution up to 4k2k/60, 8k/2k/30 (600Mhz) | 1920x1200@60hz | 4096x2160@60hz | 1920x1200@60hz | ||
Max. output refresh rate | selectable refresh rate: 24/25/30/50/60/100/120Hz | FHD 240Hz | selectable refresh rate: 24/25/30/50/60/100/120Hz | Not selectable | FHD 240Hz | Not selectable | ||
Geometric Correction (Warp) | NO | YES | NO | NO | YES | YES | ||
3D function | 1. Passive 3D: Decode 3D input signal into RH/LH eye frame output for passive 3D display. 2. 3D format conversion: Convert 3D input signal into Side by Side, Top/Bottom and frame sequential output signal for passive 3D and active 3D displays | 1. Passive 3D: Decode 3D input signal into RH/LH eye frame output for passive 3D display. 2. 3D format conversion: Convert 3D input signal into Side by Side, Top/Bottom and frame sequential output signal for passive 3D and active 3D displays. | 1. Passive 3D: Decode 3D input signal into RH/LH eye frame output for passive 3D display. 2. 3D format conversion: Convert 3D input signal into Side by Side, Top/Bottom and frame sequential output signal for passive 3D and active 3D displays | Passive 3D: Decode 3D input signal into RH/LH eye frame output for passive 3D display. | 1. Passive 3D: Decode 3D input signal into RH/LH eye frame output for passive 3D display. 2. 3D format conversion: Convert 3D input signal into Side by Side, Top/Bottom and frame sequential output signal for passive 3D and active 3D displays. | Passive 3D: Decode 3D input signal into RH/LH eye frame output for passive 3D display. |