Edge blending and Warping series
Multi-Projector Edge Blending and Warping
Control how one image becomes multiple synchronized outputs
- Multi-projector image splitting
- Overlap and edge blending
- Per-output control
- Frame-locked synchronization
Compare models below or download brochure
Quick Capabilities Overview
Overlap & Edge Blending
Define overlap region and seamless transitions
Image Splitting
Divide one source into multiple projector outputs
Geometry Alignment
Correct distortion on curved or irregular projection surfaces
Signal Synchronization
Keep outputs frame-synchronized and stable
FPGA-Based Processing
Consistent signal behavior regardless of PC or GPU performance
What You Can Control in the System
Image Splitting and Layout
A single input signal can be divided into multiple output regions.
- define how the image is split across projectors
- assign position and size for each output
- support irregular layouts (not limited to grid structures)
This allows one content source to drive the entire projection system.
Overlap and Edge Blending
A single input signal can be divided into multiple output regions.
- define how the image is split across projectors
- assign position and size for each output
- support irregular layouts (not limited to grid structures)
This allows one content source to drive the entire projection system.
Advanced Geometric adjustment
Adjust image geometry for curved or irregular surfaces using multi-point warping and fine grid control.
Signal Synchronization
All outputs are processed and synchronized inside the system.
- frame-locked outputs across all channels
- stable timing between projectors
- consistent behavior regardless of source device
This prevents visible mismatch between adjacent images.
Per-Output Image Control
Each projector output can be adjusted independently.
- scaling and cropping per output
- rotation (portrait / landscape / angled setups)
- aspect ratio adjustment
- position shift without changing source content
This is useful when projectors are not installed in perfect symmetry.
Input Flexibility
The system accepts a wide range of input formats.
- up to 4K / 8K input depending on model
- support for non-standard resolutions
- programmable EDID to match system requirements
This allows connection to PCs, media players, and servers without redesigning content.
What This Means in Practice
- No need to re-edit content for layout changes
- Alignment can be adjusted on site
- Projector replacement is easier
- One system supports different sources over time
GeoBox: Real-Life Examples
Projection based Simulator
Choose the Right Processor for Your Projection System
UD100 series
For UHD projection systems
Edge blending, warping, and output control for 4K/UHD workflows.
M810 / 800EX Series
For WUXGA projection systems
Edge blending, warping, and output control for WUXGA workflows.
Expand to view the spec comparison
| UD100 | M810/M800EX | G112 | |
|---|---|---|---|
| Input ports | |||
| HDMI | YES | YES | YES |
| Display Port | YES | YES | NO |
| VGA | NO | YES | NO |
| Output ports | |||
| HDMI | YES | YES | YES |
| HDMI Loop out | YES | YES | NO |
| Maximum input resolution | 7680x2160@30hz or 7680x1200@60hz | 7680x2160@30hz or 7680x1200@60hz | 3840x2160@30hz |
| Maximum output resolution | 4096x2160@60hz | 2048x1080@60hz or 1920x1200@60hz | 2048x1080@60hz or 1920x1200@60hz |
| HDCP | 2.2/1.4 | 2.2/1.4 | 1.4 |
| Warpping fine-tuned (120x68) | Up to 120x68 | Up to 120x68 | Up to 17x9 |
| Edge blending | YES (except UD101L) | YES (except M810L) | YES |
| Black level uplift | YES | YES | NO |
| Control over PC tool | YES | YES | NO |
| Data back up in PC | YES | YES | NO |