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Technical Articles
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- MSFS 2024 Meets GeoBox M813: The Ultimate Guide to Immersive Flight Simulation
- How to use ChromeBox for Immersive display
- How To Enhance Museum Visual Experience with Immersive Projection Technology
- S902, Improve the effectiveness of your large display system
- Perfecting Large Wall Displays
- A Guide for Effortless Immersive Experience Setup in 5 Minutes
- The Synergy of Using BrightSign Player with GeoBox video Controller
- Seamless Edge Blending: GeoBox's Black Level Uplift Solution for AV Professionals
- GeoBox New 810 Series: Elevating Pro AV Excellence
- Synergy of Digital Signage Player and Video Controller
- HDMI Technologies and Cables: A Guide for Professional AV Technicians
- Unveil GeoBox mini edge blending and warping box: G111 / G112
- The new range of All-In-One edge blending solutions - M810 series
- GeoBox in ISE2022
- G901, all-round multi-purpose controller: Multi-viewer, ultra-high resolution, 3D, Seamless switching & more..
- A better solution for your multi-projector edge blending project
- 8K input timing support in all GeoBox solutions
- How to display a large image using multiple projectors?
- Epson x GeoBox 8K/4K demo event
- 4K projectors edge blending and warping
- 4K projector edge blending, warping controller
- Immersive display solution
- How to plan for a large projection system?
- GeoBox G901 4K60hz input and output processor is now available in Europe
- Projection mapping for museum
- Projection mapping technology from GeoBox
- Edge blending calculator for multi-projector project planning
- Reliable Hardware-Based Video Processing for Professional AV Installations
- Show all articles (13) Collapse Articles
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- How to use ChromeBox for Immersive display
- Digital art for Karuizawa New Art Museum's special exhibition"Irreplaceable Things - Earth, Landscape, and Environment"
- S902, Improve the effectiveness of your large display system
- Perfecting Large Wall Displays
- The Synergy of Using BrightSign Player with GeoBox video Controller
- Synergy of Digital Signage Player and Video Controller
- HDMI Technologies and Cables: A Guide for Professional AV Technicians
- GeoBox in ISE2022
- G901, all-round multi-purpose controller: Multi-viewer, ultra-high resolution, 3D, Seamless switching & more..
- 8K input timing support in all GeoBox solutions
- 4K in-out Video wall controller with Multi-viewer - 'world first'
- Video wall controller: Top 5 reasons why using it
- GeoBox G901 4K60hz input and output processor is now available in Europe
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News Letters
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Reference cases
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- Esports AV Integration at Its Best: GeoBox Powers the ZOWIE Gaming Experience Center
- Elevating Immersive Art to New Heights: GeoBox in Hyundai Futurenet’s Le Space
- GeoBox Transforms Interior Design through Immersive Technology (Andalusia, Spain)
- Lifesize Plans - Revolutionizing Architectural Visualization
- Immersive Fusion: The Technological Creativities of Ragdale Hall Spa's Thought Zone
- Illuminating Hope: The Hanbit Tower Christmas Project of (Korea, 2020)
- GeoBox Projection Mapping in Japan Kyoto Kodai-ji Temple
- Elevating the Shopping Experience: IKEA's Immersive Technology in the Heart of Paris (France)
- 125 years BOSCH in the UK: Powered by GeoBox and Panasonic
- Sony Professional Display at OMR 2023 (Hamburg, Germany)
- The Holodeck: A Futuristic Meeting Space
- How G413 elevate guest experience at the luxurious Andreus Resorts
- Immersion in Yoga studio
- GeoBox adds edge-blending interaction to Vodafone’s flagship store in Netherland
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- Rediscovering the Skies: Flight Simulator Brought to Life with GeoBox Technology
- Unlocking the Future of Learning
- Projection Based Immersive Learning: NOW and The Future of Education and Training
- GeoBox Unveiling the Future of Neurosurgery with 3D Technology: Interview Professor Wolfsberger (Austria)
- Creating large projection in School Theater for multiple purposes (Netherlands)
- Secta Immersive Enhances Trainings in Immersive Rooms with GeoBox
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- GeoBox and Panasonic Projectors Immersify Kuala Lumpur
- Elevating Immersive Art to New Heights: GeoBox in Hyundai Futurenet’s Le Space
- Immersive Multimedia Installation at Museo del Lago – Montemurro (Italy)
- Digital art for Karuizawa New Art Museum's special exhibition"Irreplaceable Things - Earth, Landscape, and Environment"
- How To Enhance Museum Visual Experience with Immersive Projection Technology
- Museums in the Digital Era: Tackling Challenges and Learning from Teylers Museum (NL)
- GeoBox Enhancing Historical Landmarks with Immersion: Fort Victor Emmanuel (France)
- A Journey into Immersive Aquarium: The Deep (Hull, UK)
- 125 years BOSCH in the UK: Powered by GeoBox and Panasonic
- Immortalizing Media Heritage In the Media Museum (Hilversum, NL)
- Media museum Sound & Vision in the Netherlands
- Dive Into History with Geobox (Brugge, Belgium)
- Immersive projection installation in Switzerland
- GeoBox support Slovakia Pavilion in EXPO2020
- Experience F-16 at National Military Museum (Soest, Netherlands)
- Mori Building Digital Art Museum: Epson teamLab Borderless
- The 10th annual Korea Gyeongju World Culture Expo
- Projection mapping for museum
- GeoBox recreates the Fifth Aztec Sun at Stuttgart’s Linden Museum
- Discovering the image control solution behind Digital Art Museum
- Show all articles (5) Collapse Articles
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Seamless Edge Blending: GeoBox’s Black Level Uplift Solution for AV Professionals
Why overlap looks brighter in dark scenes – and how to fix it properly
This is a spoke page of our Multi-Projector Display Systems hub. It focuses on one specific failure mode that often appears after a system looks fully calibrated:
black level non-uniformity (banding) in overlap regions, especially visible in dark scenes.
If you are still at the system planning stage (projector count, layout, resolution strategy), start with the hub overview first. This page assumes the geometry and blending are already correct – and something still looks wrong.
The symptom: bright overlap in dark scenes
A very typical complaint in multi-projector installations sounds like this:
“Everything lines up perfectly, blending looks seamless –
but in dark scenes, the overlap area is clearly brighter.”
This effect is often called black level banding or overlap glow.
Key characteristics:
- It is most visible in near-black content (2–10% gray)
- It becomes worse when overall brightness is reduced
- It often appears after commissioning, not during initial setup
- Re-doing geometry or edge blending does not remove it
This is the point where many teams start chasing the wrong problem.
Why this happens (and why it’s not a mistake)
The root cause is not blending math.
It is projector physics.
Projectors never output “true black”
Even with laser projectors and high native contrast models:
- Light engines still emit residual light
- Optical paths leak a small but measurable luminance
- “Black” is always dark gray, not zero
Overlap adds light, even in black
In an edge-blended system:
- A non-overlap area = light from one projector
- An overlap area = light from two projectors
In bright scenes, this difference is masked.
In dark scenes, it becomes obvious.
This is why:
- The system can be geometrically perfect
- The blending curve can be mathematically correct
- And the overlap still looks brighter
Nothing is “wrong” – you are simply seeing the physical limit of projection.
Why it often appears after the system is “finished”
Black level banding is notorious for showing up late in the project lifecycle:
- After lamp aging or laser output stabilization
- After final color calibration and contrast tuning
- After content creators start using darker scenes
- After the environment lighting is reduced
This is why it is frequently reported as a post-handover problem.
At that stage, changing projectors or redesigning the system is rarely an option.
The solution must work at system level, not per projector.
How to confirm you are seeing black level banding
Before attempting any correction, verify the symptom properly:
- Display a near-black test pattern (2–5% gray)
- Darken the room as much as possible
- Observe overlap vs non-overlap regions
- Reduce overall brightness – the banding should become clearer
- Swap projector positions
- If the bright band stays in the same place, it’s a system-level effect
- If it moves, optical variance may be contributing
If geometry, focus, and blending curves are already correct, this confirms a black level issue, not a blending error.
Common solution paths (and their limits)
There are only a few real ways to deal with this problem:
1. Higher native contrast projectors
High-end projectors reduce the effect, but:
- They do not eliminate residual light
- They significantly increase system cost
- They do not solve overlap add-up completely
2. Projector-internal black level controls
Some premium projectors offer limited black level or overlap compensation:
- Effectiveness varies by brand and model
- Controls are often coarse or static
- Cross-projector consistency is difficult to maintain
3. Global black level compensation (system-level)
This is the most controllable and repeatable approach:
- Treats black level as a canvas-wide problem
- Matches non-overlap regions to overlap luminance
- Preserves visual uniformity across the entire image
- This is where external processing becomes necessary.
Global black level uplift with 9-region compensation
A practical implementation of system-level compensation is multi-region black level uplift.
Instead of trying to make overlap darker (which is physically impossible), the system:
- Slightly raises black levels in non-overlap regions
- Matches them to the overlap’s residual luminance
- Creates a visually uniform dark field
Why 9 regions?
Using multiple zones (typically a 3×3 grid) allows:
- Finer control across the canvas
- Compensation for projector-to-projector variation
- Adjustment for real-world installation asymmetries
This approach works independently of content and remains stable over time.
The trade-off (and why it’s usually worth it)
Black level uplift is not magic, and it is important to be explicit:
- The absolute deepest black level is slightly raised
- You trade theoretical minimum black for practical uniformity
In real installations, this trade-off is almost always acceptable:
- Dark scenes look consistent instead of patchy
- Viewers stop noticing overlap boundaries
- The system behaves predictably long after commissioning
For immersive environments, simulation, museums, and large-scale visuals, uniform darkness beats perfect black every time.
When you may not need this
Black level compensation may be unnecessary if:
- Content is consistently bright
- Overlap regions are small or hidden
- Ambient light masks near-black detail
- Projector count is minimal
But once dark content, multiple projectors, and critical viewing are involved, black level management stops being optional.
Related reading and system context
- Multi-Projector Display Systems – system-level overview and planning principles
- How to Plan Multiple Projectors – resolution, layout, and geometry fundamentals
- Avoiding Common Edge Blending Mistakes – troubleshooting before blaming hardware
- Edge Blending & Warping Processing – when external processing becomes necessary